Rainbow Six Siege Fan Made Operators
So, yous desire to know who the all-time Rainbow Six Siege operators are? This is a very circuitous shooter – maybe one of the most intricately designed multiplayer games being played right at present. The depth comes from numerous places: the destructible environments, the pattern of the maps, but primarily from the unique gadgets, stats, and loadouts offered by each of its playable operators. Nosotros have been training with the elite troopers in guild to notice out which operator is the strongest.
Owing to the game's disproportionate multiplayer gameplay, Rainbow Half dozen Siege operators come up in two flavours: attackers and defenders. Currently, there are lx+ Rainbow Six Siege operators to unlock and use in the game. New Rainbow Vi Siege operators drib with every season, and you tin unlock them early on buy buying into that flavour's battle pass, or wait until they're bachelor for general release and use your difficult-earned in-game currency. This is earned through completing matches and ticking off daily challenges, so it is good to know which ones to snap upward first in order to brand collecting the remaining operators even faster.
We update this listing of Rainbow Six Siege operators regularly to best reflect the game's live meta, then rest assured these really are Tom Clancy'southward finest operators and we'll update this guide when the new flavour rolls around.
Here are the best Rainbow Six Siege operators:
- Bohemian
- Sledge
- Ace
- Zofia
- Iana
- Twitch
- Cadet
- Fume
- Jager
- Maestro
- Lesion
- Mute
- Aruni
attackers
These are our top picks of attacking operators in Rainbow Half-dozen Siege.
Maverick
These days Thatcher is almost permanently banned, so finding another effective way of clearing those Bandit batteries or Kaid claws is essential. While Kali tin can also exist useful for this, Maverick is the superior choice, but he requires a lot of practice if you lot want to safely and efficiently open upward reinforced surfaces.
In one case y'all have mastered his gadget he becomes one of the strongest attackers in the game. Non only can he create lines of sight without needing to articulate out defender denial, like Mute jammers and Kaid claws, but he can likewise replace an Ace or a Thermite if y'all accept a soft breacher working with y'all. Bohemian uses a method of removing the reinforcement by destroying its anchor points. On central maps similar Clubhouse and Consulate he makes bringing wall denial virtually pointless.
This versatility extends to the rest of his kit. The AR-15.l isn't favoured frequently as it'south a semi-automatic rifle, only it's strong for longer lines of sight, such as holding the server wall on Clubhouse or the garage wall on Chalet. It drops with ii or three rounds and fires equally fast as you can spam the left mouse button, so give it a shot. The best option is probably the M4 thanks to its high rate of fire, relatively low recoil, and the fact that it can be equipped with an angled grip for faster ADS speeds. Maverick can even bring frag grenades, which is without a doubt the near powerful secondary gadget on attack.
Sledge
Nosotros similar Sledge; non only does he accept high utility, he's also a swell fragger and his loadout capabilities tend to not change often. His gadget is increasingly important equally vertical play begins to permeate even mid-level ranked games, and he can open up unabridged floors past himself thanks to his hammer.
The addition of frag grenades, a superb attack burglarize that can equip almost every scope, and the best secondary SMG, it'due south clear that Sledge is a top tier operator. Quite often if you play Siege for a long menstruation of time you lot end upwards trying out different operators who specialise in varied roles, but there is something to be said about the 'OG' operators similar Sledge. They volition always be stiff and useful, and yous're more likely than not going to continue coming back to them time and over again.
Ace
Hard breach is a crucial function in Siege, and Ace's throwable breaching devices can chop-chop open a large expanse from a safe altitude. Y'all don't always desire to have a Maverick carving upwards reinforced walls in an area where roamers can get an easy pick, so Ace is your best bet in those situations.
He'southward also one of the all-time fraggers in the game cheers to his assault rifle, the AK-12. Statistically, the AK-12 is one of the almost efficient guns in the game and it doesn't hurt that information technology can deport a 2x scope. Thank you to the recoil changes in 2021, you'll probably want to equip it with a vertical grip now.
To round out his kit, he tin can bring smoke grenades, making him a slap-up objective-focused operator who tin breach, smoke, and plant solo. He'southward non corking on hatches though – y'all'll need to use two of his charges to pop open a hatch – so bring a Hibana for sites similar Church, and armory for Clubhouse.
Zofia
She'southward almost interchangeable with Ash, but we prefer Zofia for her solo play potential. With her breaching charges she tin can open up crucial vertical spots on maps like Kafe and Coastline, and as she has iv projectiles in her launcher she can also solo-clear a Jäger stack to become rid of a shield.
Her master assault burglarize isn't feasible anymore thank you to the recoil changes, merely her LMG-E is fast becoming one of the most pop guns in the game. With decent scope options, a huge mag, and manageable recoil, yous can shred everything from soft walls, to enemy operators. She doesn't have Ash'southward speed, but Zofia tin be a mean fragger when pushed.
IANA
One of Siege's new operators, relative to those who characteristic on the rest of this list, Iana has proven surprisingly stiff because of her gadget's versatile nature, and the fact that her weapon is one of the best in the game.
Iana'due south Gemini Replicator creates a holographic copy of herself that can be piloted and looks exactly similar her to enemy operators. It even makes a sound as if Iana is moving nearly. This copy can't bound, fire, or apply gadgets, merely information technology's great for gathering intel and for burning out utility like Aruni gates without wasting something more valuable like a smoke or frag grenade.
In terms of loadout, the ARX is a hard-hitting attack burglarize and 1 of Siege'southward superlative weapons. She also has frag grenades, which is considerately the best secondary gadget, just she tin also take the new Gonne-6 which makes her a adept choice for solo players. You won't need to rely on someone else to clear out a shield or soft hatch.
TWITCH
Twitch's appeal is pretty uncomplicated: she's got the all-time weapon in the game (probably). The F2 assault rifle marries high damage, controllable recoil (fifty-fifty after the infamous nerf last twelvemonth), and a terrifyingly fast rate of fire – plus it's got a 1.5x scope.
In addition to this, Twitch'southward Shock Drone is handy for taking out Mira'south Blackness Mirrors and other nasty defender gadgets similar Bandit's batteries, Mute Jammers, and Jager's Magpies. After a recent buff, Twitch dronescan use tasers instead which /technically/ take space range, letting you clear utility with some insane sniping angles. On top of that, Twitch starts with a standard drone, which means she doesn't need to endanger one of her shock drones while gathering intel.
BUCK
Buck used to compete with Sledge but fell off the top of tier lists thanks to a loadout nerf, merely now he'southward dorsum again in his own right. Cadet is an all-round competent operator that can apply himself to many roles, but who doesn't necessarily specialise in annihilation. This is compensated for with some actually solid weapons, which makes him a dandy choice for fraggers too.
Buck'south flexibility mainly comes from his gadget, an underslung shotgun attached to whichever primary weapon you choose to take. It's useful for soft hatches and soft walls, whether you desire to open a rotation or just a kill hole. Similar all shotguns, it's lethal to enemy operators at close range also.
While nosotros all poured one out for Cadet's lost frag grenades, his flash grenades tin nonetheless be useful for clearing the growing amounts of utility that's coming to Siege and he now has the difficult alienation gadget, making him a great backup when you're faced with reinforced hatches or walls.
defenders
These are our elevation picks for defenders in Rainbow Six Siege.
Smoke
No defensive operator has managed to beat out Smoke when it comes to denying plants and entry. Smoke'due south three gas grenades can halt an enemy push for a total of xxx seconds, dealing enough harm to impale any operator who tries to charily push through the toxic cloud or plant the defuser. These gas grenades are remotely activated, so y'all tin go along ane nearly an entry point until the attackers try to push button, activating information technology just in time to ruin their play.
In addition to his powerful gadget, Smoke also has a very powerful kit. His SMG-11 is a headshot automobile, his M590A1 shotgun is not only the best shotgun in the game, it's also crucial for opening upwardly the site. Oh, and Smoke can bring a deployable shield, which is a very powerful secondary gadget and pairs with Smoke's gadget perfectly.
Jäger
Information technology doesn't seem to thing how much you nerf Jäger, he's still one of the strongest defenders in the game. In that location are a few reasons for this, although the main ane is that he's the most effective manner of soaking upward utility and protecting defenders from frag grenades. Unlike Wamai, Jäger is free to place and exit his gadgets, which is handy given his assault rifle is one of the best defender principal weapons in the game.
If you identify his gadgets correctly and so they're incredibly hard to bargain with. Furthermore, they at present possess infinite charges with a cooldown menses between uses, and then a poorly coordinated attacking squad can easily exhaust all of their throwables just trying to become a foothold onto site.
Maestro
Maestro isn't an essential operator, but his LMG makes him useful when it comes to holding downward sites. Playing around tight angles with the LMG is lethal, and if you miss with your commencement burst you should take a spare 90 rounds to make something happen before you lot need to reload. His two Evil Eye cameras don't offer much in terms of fragging or dissuading attackers, but as they can see through fume and are bulletproof, they're great for getting information on when the attackers are pushing and planting.
His secondary pistol is essentially a mini-shotgun which is useful for making quick kill holes or a (not-so-quick) rotation, but he as well has access to touch on grenades as well. Newer operators like Osa tin exist vulnerable to Maestro's capabilities, and then if the other essential roles are covered yous tin can't go wrong with this guy.
Lesion
Lesion's ane of those operators who's never essential, only ever useful and now that he'south not getting banned all the time, he's actually a viable pick. His invisible needle mines charge-upwards over time, significant Lesion is an operator who gets stronger equally the circular draws on, and helps out the defending team by slowing attacking pushes, providing intel, and occasionally denying the plant.
While Gu Mines don't inflict much damage initially,they do penalise your movement speed and finish enemies from planting,completely altering the course of a round. Lesion doesn't even need to exist effectually to capitalise on an enemy who's pulling the needle out. His T-5 SMG is very strong and piece of cake to apply, and he can bring impact grenades to assistance open up the site or create escape routes if y'all're roaming.
Mute
This spot could go to either Bandit or Kaid, but we believe that Mute is the best pick when information technology comes to keeping reinforced walls intact for equally long every bit possible. The main reason for this is that his jammers non only cease breaching gadgets, they finish drones from gaining intel on the objective, also. Placed in tandem with Jäger's ADS gadgets around drone holes and information technology tin can be actually tricky for attackers to get a wall open unless they have a good Maverick, Kali, or – if by some miracle he'south not banned – Thatcher.
Like Smoke, Mute also benefits from the imperious combination of the SMG-eleven and the M590A1 shotgun. The MP5K is too dependable if you're not great with shotguns. He can stop drones, stop breaches, open up up the site, and shred heads – Mute can do it all. Similar Fume and Sledge, he's 1 of those early on operators who will never not be useful.
Aruni
One of our favourite new operators introduced in the last year or and so, Aruni is proving a very constructive trap operator for defenders. Her Suyra Gates are indestructible, and can only exist brought downwardly if you throw something solid at it like a grenade or drone. It volition also come down if an enemy operator walks through it but that volition crusade them damage, potentially downing them if they've already been in some firefights that round.
Once down, there's a thirty second cooldown afterwards which y'all can shoot the laser emitter to reset the gate, bringing it back up. It's great for slowing downwards a push button at any bespeak of the match – from early blitz or last-infinitesimal plant. They can also give you intel when they become downwards, and provide even so some other obstacle attackers will demand to spend utility on.
Her secondary gadgets are nothing to write home about, but she has access to Mozzie'south P10 Roni, and Dokkaebi Mk 14 DMR. The Roni isn't as strong as it used to be and Aruni doesn't have admission to the 1.5x telescopic, but it can yet be lethal in the right hands. The DMR is a solid mid-to-long range burglarize if you lot can handle it, merely it has its drawbacks at shut quarters.
Did nosotros mention she has a mean left claw? Aruni has a bionic arm which replaces her default melee activity with a powerful dial that can take out hatches and doors with one hit, and open bigger impale holes in soft walls.
Related: the best FPS games on PC
And at that place you take it, our pick of the best Rainbow Six Siege operators. No, we will non exist taking whatsoever questions at this time. For more Rainbow Six goodness, how about checking out the Rainbow Six Extraction operators? Or even our Rainbow Vi Extraction review?
Source: https://www.pcgamesn.com/rainbow-six-siege/rainbow-six-siege-operators
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