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The Siege Of La Valette Castle

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Nilfgaardian Noble - Random Card

When the game continues, Geralt volition be in the midst of a much-needed bath, doubtless not for his sake, but rather to avoid offending the senses of Emperor Emhyr. In addition, Geralt will be subjected to other Nilfgaardian scruples on cleanliness, including a shave. A ranking Nilfgaardian named Morvran Voorhis will interrupt, and decide a shave is a fine time to ask about your past… namely the choices you made in the last game. As this might not be familiar to everybody, it's probably best to discuss these questions in a chip of item. Background on the questions will be provided, but the bodily choice volition be left upwardly to you.

The Fate of Aryan La Valette

Aryan was the son of Maria Louisa La Valette - a Temerian noblewoman who rose up confronting Foltest - and one-half-brother to Maria's younger children, Foltest'southward bastard twins. At the time Geralt was serving Foltest, owing his position of prominence to both Triss's influence every bit Foltest'southward adviser, and to thwarting an assassination attempt on Foltest before. During the siege of La Valette castle, Geralt encountered the brash young noble, and could have either slain him and his troops, defeated Aryan in single combat, or convinced the youth not to throw his life abroad. If the latter course was chosen, Aryan and Geralt helped one some other escape from the La Valette castle dungeon. Thought to have perished in a burn down at the castle, Aryan had actually ready out to find his missing siblings, and heirs to the throne of Temeria.

How Did you Reach Vergen?

The big option at the terminate of affiliate one, you could either side with Iorveth, an elven rebel and leader of the Scoia'tael who helped Foltest'south murderer or Vernon Roche, leader of Foltest's "blueish stripes" special forces, who sought both the Scoia'tael and the kingslayer. If you sided with Iorveth, yous concluded up on the nonhuman side of a conflict betwixt Aedirn and Kaedwen. If you lot sided with Vernon you found yourself at the service of Male monarch Henselt of Kaedwen.

Did you Rescue Triss, or Anais/Saskia?

Depending on the choice you made before, at the summit at Loc Muinne, did you rescue Triss (who was kidnapped by Nilfgaardians) or did you either assistance Iorveth lift a curse on Saskia (leader of the Aedirnian rebels and high dragon in disguise) or help Vernon rescue Anais (Foltest's surviving daughter and heir). If you saved Triss, Anais died and Temeria was carve up between Redania and Kaedwen, or Saskia either had to exist slain, or was spared, but remained nether magical control. Otherwise, you could take rescued Saskia and freed her from magical command, or if you saved Anais, you lot could choose to give her to Radovid (rex of Redania) at which bespeak Temeria became a protectorate of Redania, or given her to the Temerians, which allowed Temeria to remain independent… for all the good that did in the long run.

Story Spoiler Show Spoiler

Triss survives the events of The Witcher two no matter what, so in that location'south no need to have saved her, yourself, and in that location will be no hard feelings betwixt the two of you if you didn't. Anais La Valette's fate is of more significance, technically, since her survival affects the technical details of Temeria's sovereignty, but since events after in the game will truly determine Temeria's ultimate fate, Anais'southward claim to the throne is moot. If you didn't save Saskia, Geralt will never know well-nigh her secret truthful grade, although neither she, nor Iorveth, appear in The Witcher 3, and it'southward implied later that she extricated herself from her predicament she was in at the end of The Witcher ii.

Sile de Tansarvilles Fate?

Sile de Tansarville was one of the sorceress conspirators that set the events of The Witcher two in motion, and Geralt - and all the north - suffered for their schemes. At the pinnacle at Loc Muinne, Letho - the Kingslayer - sabotaged Sile'southward megascope. Geralt had the option to put former grudges aside and salvage Sile, or permit the demolition impale her in dramatic mode.

What Happened to Letho?

Letho, the Kingslayer, murdered Foltest and Demavend, and immune the murder of the former to be pinned on Geralt. He was ultimately working for Nilfgaard, and Geralt chased him to Loc Muinne, where he could either have allow Letho go, or killed him in unmarried gainsay. Letho's life had once been saved by Geralt, and despite their political antagonism, Letho returns the favor afterward. His motivation for serving Nilfgaard was the hope of the resources to restore the Viper Schoolhouse of Witchers.

The Emperors Request

Make your choices, sign on the dotted line, then pick out your choice of outfit… after y'all loot the surface area, of course. Plenty of books to be obtained and read at your leisure. Catch an outfit (or all three!) and so talk to the chamberlain when you lot're ready to keep with the coming together. After some bowing lessons, follow the chamberlain out of the room, every bit he continues to lecture you on proper etiquette.

Before long you'll achieve your destination. If you were expecting a huge audience chamber, or something elegant… well, that's non the case. Choose to bow when prompted, or refuse. Either manner, the emperor volition ship everyone else away to talk to you ane-on-one. His demand of you is uncomplicated; his girl Cirilla has appeared once more, and she'due south being pursued by the Wild Hunt. You are to find her, and bring her back to Emhyr. The story betwixt the parties involved is complicated, simply to put information technology simply: Geralt one time saved Emhyr in his youth, while in exile, when he went by the name Duny. The price for Geralt's aid was the as-of-yet unborn Ciri, who was brought up to be a Witcher. Geralt, likewise has been pursued recently by the King of the Wild Hunt, and given the incident outside of Vizima, it doesn't announced this pursuit has concluded. Finding Ciri might help discover why the Wild Hunt is chasing you… and i doesn't really say "no" to the Emperor of Nilfgaard.

Answer how yous wish, equally long every bit it's in the affirmative, so the audience will exist ended by Emhyr, who summons his chamberlain to escort you to Yennefer. Follow him through the throne room, where workers are busy destroying the lilies on the floor, then through a garden, where the chamberlain will leave you to your own devices. Go through a nearby door and boodle the rooms beyond.

Get pampered before you interrogation (left) then go meet the Emperor of Nilgaard (right).

Get pampered before you interrogation (left) then go meet the Emperor of Nilgaard (right).

Getting Caught Upwardly

Go into a room to the north to find Yennefer, who teases y'all about your wearing apparel before talking business concern, and in this case, business means Ciri. The Wild Hunt is on to Yennefer, and she can't risk using more magic to rails her down. Y'all need to rails down Ciri, before the Wild Hunt finds her. At that place are 2 places to search, Velen, being the nearly likely, and Novigrad, where Triss Merigold resides. Yennefer herself will investigate a magical incident she believes is tied to Ciri in the Skellige Isles. With that, Yennefer will propose yous to speak to Ambassador var Attre to learn about what's been going on in the world before you get out, then she'll teleport away after an awkward adieu kiss. Wait, wasn't she supposed to be keeping the whole magic thing to a minimum? Oh well…

Boodle Yennefer'due south room, especially taking time to score a chest in a cubby to the west, so take her upwards on her advice and talk to the ambassador, who is standing past a fire in the room to the south. Enquire him about how the war with Radovid is going, and then get caught up on the game's three main areas; Velen, Novigrad, and Skellige. A Bloody Baron in Velen, the Eternal Fire cult inciting pogroms against nonhumans and mages in Novigrad, and in Skellige… well, Skellige is just the home of some lovable semi-civilized barbarians.

Leave these rooms and return to the garden, where yous tin can talk to the chamberlain to go your gear back, which he had the audacity to freshen up! With one terminal alert not to continue Emhyr waiting he'll leave y'all to your own devices. There'due south surprisingly little left to practice here - at that place'southward some more minor loot to be had if y'all await effectually, and you tin can play Gwent with a Nilfgaardian Nobleman, but his cards are and so strong y'all're probably simply throwing away Crowns. On a more cash-flow positive note, activate your Witcher Senses and search a pillar to the east to find a brick highlighted in red. Press the brick and plough due north to find a secret doorway, beyond which you'll find a sack you tin loot. Within you'll find a random fleck of armor and an "Erstwhile Letter" .

When y'all're ready to caput out on your journey, return to the throne room and get through the doors forth the southern border of the throne room. You lot tin can now fast-travel to any signpost in the game that you've discovered. Base on what Yennefer told you, a good first stop would be Velen, and this is also supported past the suggested level for the story quests that are available. Given this sensible way of going about things, your next quest objective should be "The Nilfgaardian Connectedness" , in Velen. Fortunately for you, the "Hanged Human being'due south Tree" signpost in that area has been made available. How convenient You tin besides fast travel dorsum to White Orchard, if you lot so want… but to get on with the game, you'll demand to head on to Velen.

Source: https://www.gamerguides.com/the-witcher-3-wild-hunt/guide/walkthrough/white-orchard/imperial-audience

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